It's Wednesday. Raining. Hot. Humid. Nothing I can do outside. Great day to blog.
Sheryl and I went to the field Monday morning from 8:30-10:30 a.m. I spent some time formalizing my see saw training techniques, with Sheryl acting as my student, as follows:
Overcoming these issues from any handling angle is essential to "excellent" performance. The diagram shows how I train this.
INSTRUCTIONS: Position D to your left at 8. Send to see saw, saying "see saw". As D crosses board, move to 7, say "TOUCH" or ''GET IT". Once they've eaten the treat, call D to you with your release word: "Off", "Here", "okay", treat, position D to your left side again, send, move to 6, etc. Later, send from 4, move against D's direction to 5, 6, etc. Do the same from 10-2.
Commands: "SeeSaw, Get It, Off"
Treats: for small D's, encourage them to run to end of board by putting a sticky treat on board about 2" from the end. Put this on a piece of tape so you don't scent the board. Remove tape at end of practice. For large D's put treat on target on ground, a foot or 2 from where board hits ground if you want to encourage the 2 on-2 off behavior, or on the board if you want a 4 on behavior.
#1 D must be running over the see-saw, off leash, with H running alongside 5-6' away.
#2 D must have a reasonable 2 on-2 off, or 4 on behavior at the far end. (H must decide which behavior they want D to always perform, and train for that consistently).
#3 A "get it" or "touch" command, allowing D to eat the treat from the target plate.
#3 A release command, such as OFF, HERE or OKAY. Until given, D must stay on the see saw.
#4 Plenty of treats, a target (T) for large Ds, sticky treats for small Ds and some duck or masking tape.
#5 A clicker, if you do clicker training, which allows you to click at the end, and reward after releasing D from the end.
Make it fun. No need to do all positions at once, nor always treat. Maybe 8, 7, 6, then a different game on some other equipment. Later 6, 5, 4. Vary your positions throughout D's training, work both sides, and keep it up until no matter where you send from or run to, D succeeds.